Godot is a free and open source game engine that can be used to develop both 2D and 3D games, and even XR apps.
- Innovative design: Godot’s Node and Scene system gives you both power and flexibility to create anything.
- Use the right language for the job: Keep your code modular with an object-oriented API using Godot’s own GDScript, C#, C++, or bring your own using GDExtension.
- Dedicated 2D engine: Make crisp and performant 2D games with Godot’s dedicated 2D rendering engine with real 2D pixel coordinates and 2D.
- Simple and powerful 3D: Godot’s 3D nodes give you everything you need to build, animate, and render your 3D worlds and characters.
- Release on all platforms: Deploy your game on desktop, mobile, and the web in seconds. Godot even supports consoles through third party publishers.
- Open Source: Truly open development: anyone who contributes to Godot benefits equally from others’ contributions.
System Requirements
Platforms:
Windows 7, 8.1, 10, or 11 (64-bit)
MacOS 10.15+
Linux: Any modern 64-bit distribution with X11 or Wayland
CPU:
Dual-core 64-bit processor with SSE2 support
GPU:
2D Projects: Integrated GPU
3D Projects: Dedicated GPU with Vulkan 1.0 support
Memory:
8GB
Storage:
100MB or more available space.