Cocos Creator is a free open source game engine that can be used to create 2D and 3D games, as well as interactive 3D applications.
- An all-in-one editor designed for artists, game designers and developers.
- Powerful plug-in system that can be extended.
- A smooth, built-in animation editor.
- Uses TypeScript as a scripting language.
- Next-generation engine framework with a renderer that supports Vulkan, Metal, WebGL and other rendering backends.
- Perfect implementation of Spine, DragonBones, TiledMap, Box2D, Texture Packer and several other 2D development middlewares.
- High-performance HDR rendering.
- Ultra-efficient GPU driven skeletal dynamic surface.
- Auto-map and Auto-batch to protect 2D games.
- Export your game to the Web, iOS, Android, HarmonyOS, Windows, Mac, and various Minigame platforms.
System Requirements
Platforms:
Windows 7 or newer, MacOS 10.14 or newer
CPU:
Dual-Core CPU or better
GPU:
Graphics card with OpenGL 3.3 and WebGL 1.0 support or higher
Memory:
8GB
Storage:
3GB or more available space.